Game Design & Development I (GDP-110)
This course provides students with the basics of game design. Students will be familiar with videogames, computer games, and just plain games. Students will have the opportunity to learn about a variety of games from non-computer games - Monopoly to Diplomacy - to computer games. Topics include the four essential elements of game design: imagining a game, defining the way that it works, describing its internal elements, and communicating this information to others. Prerequisites: ENG 097. 3 lecture hours per week. 3 credit hours.